Getting Fantastic Plastic Squad to work with a MFi gamepad took a couple of hours, according to design director Greg Farren, who worked on Medal of Honor: Warfighter while at EA. So they spent months perfecting the controls before moving on to any other element of their first mobile game. Pound Sand's first game is a shooter designed from the ground up for the Apple TV.Ĭontrols are the most important part of any shooter, the team said. The studio head is Greg Goodrich, formerly the executive producer and studio head for Electronic Arts' Medal of Honor games. The absence of straight ports, though, isn't something that seems to concern Apple at all. And it does raise questions even with the game makers that Polygon spoke with about the efficacy of porting a game to the new Apple TV. The decision is pure Apple, evoking as much consternation as understanding. The company's decision to force support of the touch-sensitive Siri remote on all games was driven by a desire to ensure that App Store games wouldn't require an additional hardware purchase beyond the Apple TV.īased on Polygon's conversations with Apple, although the decision provides a specific out-of-the-box experience for Apple TV owners, the company understands that it may be controversial to gamers who are more accustomed to controller-ubiquitous console games. While Apple TV games can also support third-party gamepads, they can't require them.Īpple's policy change appears in the current version of the App Programming Guide for tvOS, a document designed to teach developers best practices and specify Apple's platform rules. Why Apple TV games must use the Siri remoteĮvery game coming to the upcoming, reworked Apple TV will now need to support the odd little Siri remote as a controller, according to a recent shift in development policy.
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